Ralliart & Evo X MR TC-SST Beta Testing. Flash with Tactrix - evolutionm.net



Ralliart & Evo X MR TC-SST Beta Testing. Flash with Tactrix

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Old Jun 14, 2014, 10:25 PM   #1
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Ralliart & Evo X MR TC-SST Beta Testing. Flash with Tactrix

Beta Testing is ready

SST Flash_Reflash Guide

SST Support Files






This thread will serve as a Q&A / Tips and Tricks to get this bad boy up and running.

Last edited by vaqusis; Jun 14, 2014 at 10:44 PM.
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Old Jun 15, 2014, 02:57 AM   #2
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Your name will be remembered as a legend in the Mitsubishi SST world!
Cheers
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Old Jun 15, 2014, 07:46 AM   #3
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Wow, Sunday Funday! I'll be reading the PDF, love it!
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Old Jun 15, 2014, 11:17 AM   #4
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I did it. I followed the instructions carefully and accomplished S-Sport mode on my 09 Ralliart. It's awesome. The biggest difference I feel is when WOT shifting from 1st to 2nd gear AND 2nd to 3rd gear, (with traction off), I almost slide from my wheels burning out. Its like I have to make sure I pay attention to my direction now because all that power shifts directions a tiny bit between gears. I love it!

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Old Jun 15, 2014, 12:29 PM   #5
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Quote:
Originally Posted by danike View Post
I did it. I followed the instructions carefully and accomplished S-Sport mode on my 09 Ralliart. It's awesome. The biggest difference I feel is when WOT shifting from 1st to 2nd gear AND 2nd to 3rd gear, (with traction off), I almost slide from my wheels burning out. Its like I have to make sure I pay attention to my direction now because all that power shifts directions a tiny bit between gears. I love it!
I think it would be beneficial if we all share what system we used to flash the cars with. Windows version, architecture (x86/x64), etc. This is looking really promising for future SST flashing development.
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Old Jun 15, 2014, 12:31 PM   #6
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Used Windows 7 Ultimate 64bit.
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Old Jun 15, 2014, 01:58 PM   #7
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Just tried this on a 2012 Ralliart.

Running on windows 7 x64
Using the files:
8631B151_dio30.flpart
8631B151_dio30.cff

S-Sport worked great, and I'm still waiting to test the launch control.

Thanks!
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Old Jun 15, 2014, 06:15 PM   #8
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Quote:
Originally Posted by SSCN3T View Post
Just tried this on a 2012 Ralliart.

Running on windows 7 x64
Using the files:
8631B151_dio30.flpart
8631B151_dio30.cff

S-Sport worked great, and I'm still waiting to test the launch control.

Thanks!
Can you explain the difference between S-Sport and Launch Control? I thought they were basically the same thing.
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Old Jun 15, 2014, 07:10 PM   #9
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Quote:
Originally Posted by danike View Post
Can you explain the difference between S-Sport and Launch Control? I thought they were basically the same thing.
As far as I know, S-Sport is a mode (such as Sport or Normal) where you're able to use launch control.

To use launch control:
1. Put car into S-Sport mode.
2. Turn off traction control.
3. Press down hard on the brake with left foot.
4. Press the gas peddle all the way down. (should rev up to 5k rpms)
5. Let go of of brake.
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Old Jun 17, 2014, 03:34 PM   #10
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Anyone noticed a little clicking noise coming from transmission at 2nd gear low rpm?
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Old Jun 19, 2014, 05:11 AM   #11
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Here are my questions.

1. I hear this rakes care of the rev hunting issue from the MUT-III method. is this true?
2. When using LC, what rpms does it hold at compared to the MUT-III method

Basically I'm just interested in the differences this has compared to the other method of flashing besides ease of access :P

Great work btw!
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Old Jun 19, 2014, 05:57 AM   #12
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1. No this doesn't fix the rev hunting issue. That fix will be forthcoming once the file formatting and flashing has matured.

2. Launch Control is the same for now as well.


The primary purpose was to release this and make it cheaper "free" to the masses. Ralliart's can now run any flavor of Evo X TCU flashes and the Evo can be changed to get access to some of the newer TCU maps.


Quote:
Originally Posted by eh-jhey View Post
Here are my questions.

1. I hear this rakes care of the rev hunting issue from the MUT-III method. is this true?
2. When using LC, what rpms does it hold at compared to the MUT-III method

Basically I'm just interested in the differences this has compared to the other method of flashing besides ease of access :P

Great work btw!
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Old Jun 19, 2014, 06:03 AM   #13
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Example of map difference between header's in each .cff file. I didn't zoom in on purpose. Going blind isn't fun this early.

It reads from left to right. Normal, S-Sport, Sport.



Last edited by vaqusis; Jun 19, 2014 at 06:06 AM.
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Old Jun 19, 2014, 07:33 AM   #14
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Thanks, clears up my questions. Looking forward to seeing how this progresses!
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Old Jun 19, 2014, 04:55 PM   #15
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Thanks Vaqusis!
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