New 3D VE Maps SD Rom
#19
OK now to try to address all the comments:
9653 Rom Probes:
Yes I'll code the 9653 rom soon but FIRST I would like this current one tested no point in me doing the code twice if it doesn't work. I need simply a verfication of it work.
Coding Probes:
I left my coding addresses in the XML so you can see how it was done pretty simple I may add.
XML Concerns:
I used phenems XML as the base to this experiment I'm sorry if they don't contain all of the tables properly defined. Remember I only added 6 tables here :P
Edit:
Oh I guess I should mention one of these functions contains a lot of space now I bet we could write up a simple patch to monitor the MAP sensor and get a Baro reading while RPM == 0.
9653 Rom Probes:
Yes I'll code the 9653 rom soon but FIRST I would like this current one tested no point in me doing the code twice if it doesn't work. I need simply a verfication of it work.
Coding Probes:
I left my coding addresses in the XML so you can see how it was done pretty simple I may add.
XML Concerns:
I used phenems XML as the base to this experiment I'm sorry if they don't contain all of the tables properly defined. Remember I only added 6 tables here :P
Edit:
Oh I guess I should mention one of these functions contains a lot of space now I bet we could write up a simple patch to monitor the MAP sensor and get a Baro reading while RPM == 0.
Last edited by RoadSpike; Jan 30, 2011 at 12:11 PM.
#20
Former Sponsor
iTrader: (12)
OK now to try to address all the comments:
9653 Rom Probes:
Yes I'll code the 9653 rom soon but FIRST I would like this current one tested no point in me doing the code twice if it doesn't work. I need simply a verfication of it work.
Coding Probes:
I left my coding addresses in the XML so you can see how it was done pretty simple I may add.
XML Concerns:
I used phenems XML as the base to this experiment I'm sorry if they don't contain all of the tables properly defined. Remember I only added 6 tables here :P
9653 Rom Probes:
Yes I'll code the 9653 rom soon but FIRST I would like this current one tested no point in me doing the code twice if it doesn't work. I need simply a verfication of it work.
Coding Probes:
I left my coding addresses in the XML so you can see how it was done pretty simple I may add.
XML Concerns:
I used phenems XML as the base to this experiment I'm sorry if they don't contain all of the tables properly defined. Remember I only added 6 tables here :P
I have a fully defined and setup 94170715 xml, so all I did was add the 94171715 xml to the correct folder and it worked fine.
So if you have a good 94170715 xml, you may only need to add the 94171715 xml.
#22
NEW XML with correctly map sensor table.
Picture of the new ve table compared with old one.
#24
ROM Link:
http://www.megaupload.com/?d=7UDTG0FI
The xml btw assumes you have the base 9653 xml already from phenem
#25
Former Sponsor
iTrader: (22)
I was waiting off for something to be released though where you drive around and it builds the map for you automatically. you dont need a dyno for this, but more convenient / easier for sure.
#26
or drive around logging maf and hit every load possible on the maf and log.. and implement that data into the VE tables. this is what all other communities do for generating their 3d VE maps. Still probably not so bad even with manually rpm/load tracing on evoscan. similar to tuning in general.
I was waiting off for something to be released though where you drive around and it builds the map for you automatically. you dont need a dyno for this, but more convenient / easier for sure.
I was waiting off for something to be released though where you drive around and it builds the map for you automatically. you dont need a dyno for this, but more convenient / easier for sure.
#27
Former Sponsor
iTrader: (12)
or drive around logging maf and hit every load possible on the maf and log.. and implement that data into the VE tables. this is what all other communities do for generating their 3d VE maps. Still probably not so bad even with manually rpm/load tracing on evoscan. similar to tuning in general.
I was waiting off for something to be released though where you drive around and it builds the map for you automatically. you dont need a dyno for this, but more convenient / easier for sure.
I was waiting off for something to be released though where you drive around and it builds the map for you automatically. you dont need a dyno for this, but more convenient / easier for sure.
When setting up a VE table, you need all variables to be consistent as possible, something that can only be achieved on a dyno. This is usually very important when mapping a VE table on a standalone., because the VE table is the base for all calculations. If you get just a small error (3-5%), that can be enough to throw off calculations enough to make that car not run properly, or take much more time to map AFR/accel enrichment. Then again this is just a SD mod on a stock ECU, so its nothing like a true SA.
All that being said, people will most likely setup and tune this new 3D VE table on the road and it will probably be fine.
#28
Former Sponsor
iTrader: (22)
you mean just dumping the entire log into the evoscan and using map tracer and ticking the logged value so it just displays everything? that is true.. the new evoscan even allows you to edit the cells now also on map tracer i noticed. (and has a live mapping feature but its disabled atm )
some loads wont be possible to hit at all tho right? i understand going uphill and etc will hit different loads, but there are spots on the map that wont ever get touched/traced right?
im gonna play with this sooner then later sounds fun
some loads wont be possible to hit at all tho right? i understand going uphill and etc will hit different loads, but there are spots on the map that wont ever get touched/traced right?
im gonna play with this sooner then later sounds fun
#29
you mean just dumping the entire log into the evoscan and using map tracer and ticking the logged value so it just displays everything? that is true.. the new evoscan even allows you to edit the cells now also on map tracer i noticed. (and has a live mapping feature but its disabled atm )
some loads wont be possible to hit at all tho right? i understand going uphill and etc will hit different loads, but there are spots on the map that wont ever get touched/traced right?
im gonna play with this sooner then later sounds fun
some loads wont be possible to hit at all tho right? i understand going uphill and etc will hit different loads, but there are spots on the map that wont ever get touched/traced right?
im gonna play with this sooner then later sounds fun
To Bank's credit the VE doesn't appear to change all that much when the throttle plate is wide open so it should just max out somewhere and stay there. We have two variables to control fuel at our disposal now this table along with the fuel table.