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wonder what it is?

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Old Feb 2, 2006 | 09:52 PM
  #1  
J!n K@z@mA's Avatar
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From: Destin
wonder what it is?

haha got you on the title again?

but anyways, i know what a feint drift is. so dont flame me to search. i just want to ask the exact detail on how to do it, not just swing to the outside then inside the corner. i want to know if i should let go off the gas turn outside them slam the gas while turn inside, or brake to this point then let go etc. detail pls. i'm competing with my friend a track who gets the best tyme(tyme attack)and by all means give all you got. take the best line, grip, drift, hill/toe jump use the gutter if you can and so on. i discovered that if i feint drift this few corners #1 i won't lose speed #2 i can take my line perfectly. so pls. i need specific detail. and yeah this is not street racing
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Old Feb 2, 2006 | 10:12 PM
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I just looked this up on the drift bible. According to Tsuchiya-san, you quickly steer to the outside while lifting off throttle, quickly turn in to the corner and when you feel the jolt of the tires regaining traction you give it some gas to induce the drift.

The feint move usually slows the car down too much though, I don't see how it will make you faster.
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Old Feb 2, 2006 | 10:43 PM
  #3  
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let him do it and see what happens
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Old Feb 2, 2006 | 10:48 PM
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From: Destin
its downhill so it shouldn't slow me down that much and that's exactly the plan is. instead of braking then turn, i'm already slowing down while taking the corner
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Old Feb 2, 2006 | 10:58 PM
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Feint is a commonly used word in japan, referring to such things as sports. For example, you feint in basketball, like you are going up for a shot but you dribble instead. Trickery. Just like this, you turn one way slightly, but then you turn the other way. That is only for namingsake.

The reason u turn one way slightly, and turn briskly in the other direction is to change the distrbution of weight on each wheel, and also to add momentum to the back end of the car. This results in an induced drift without needing power from the car itself. That's the basics of feint drifting to my understanding. One example of it would be something like the Scandinavian Flick. Look that up and I'm sure you'll understand even more of what feint drift is.

EDIT: I clicked post prematurely..lol

The best way around a track is NEVER drifting. Well, almost never. The fastest time around a track will be using maximum grip your car can put out around the corners, and shortest times accelerating (both in increasing speeds and decreasing speeds). At a hairpin, and depending on what comes up after the hairpin, I would go outside before you turn in, turn in, hit the apex, and end up toward the outside of the turn. Out-In-Out is really the basics of any corner. Now you can't just think about that corner, you should also think about setting yourself up for the next corner, if the distance between the two corners is short. In some cases, you might have to late apex, meaning instead of evenly creating an arch or parabola, you will wait a little bit later to turn in. This all really depends on what the course is like.

About acceleration in both directions, accelerate hard, and brake hard. No need to waste time coasting before a turn, unless the conditions make you.

Last edited by bobaab; Feb 2, 2006 at 11:05 PM.
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Old Feb 3, 2006 | 06:07 AM
  #6  
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From: Destin
Originally Posted by bobaab
Feint is a commonly used word in japan, referring to such things as sports. For example, you feint in basketball, like you are going up for a shot but you dribble instead. Trickery. Just like this, you turn one way slightly, but then you turn the other way. That is only for namingsake.

The reason u turn one way slightly, and turn briskly in the other direction is to change the distrbution of weight on each wheel, and also to add momentum to the back end of the car. This results in an induced drift without needing power from the car itself. That's the basics of feint drifting to my understanding. One example of it would be something like the Scandinavian Flick. Look that up and I'm sure you'll understand even more of what feint drift is.

EDIT: I clicked post prematurely..lol

The best way around a track is NEVER drifting. Well, almost never. The fastest time around a track will be using maximum grip your car can put out around the corners, and shortest times accelerating (both in increasing speeds and decreasing speeds). At a hairpin, and depending on what comes up after the hairpin, I would go outside before you turn in, turn in, hit the apex, and end up toward the outside of the turn. Out-In-Out is really the basics of any corner. Now you can't just think about that corner, you should also think about setting yourself up for the next corner, if the distance between the two corners is short. In some cases, you might have to late apex, meaning instead of evenly creating an arch or parabola, you will wait a little bit later to turn in. This all really depends on what the course is like.

About acceleration in both directions, accelerate hard, and brake hard. No need to waste time coasting before a turn, unless the conditions make you.
well the track consists of uphill and downhill. there are flat surfaces that i actually grip them or trailbrake them. my friend and i always drift at certain corners that give us good cornering without sacrificing speed. he has a rear wheel drive and the way he does it is like....not like the show drift, he goes like 25 to 30 degree angle but our time are far better than gripping that certain corner. i know what i'm talkin about, coz' i'm not a newbie (just kidding) it's a lil more complicated if your doing downhill, i know this for a fact coz i've done a lot of them and driving attitudes is different from a flat sufaced track. the cars attitude acts differently. i know that your familiar with WRC, as you can see they almost drift every corner espeacially downhill corners and hairpins
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Old Feb 3, 2006 | 09:01 AM
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any time you drift or slide it slows you down
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Old Feb 3, 2006 | 10:27 AM
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You're on a paved surface right? WRC is mostly on low grip, unpaved surfaces. That's why drifting for them is a faster way around a corner.

You should be taking F1 as an example. When do they ever drift?
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