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EVO8 2-Byte Load How-to 94170014 ROM!

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Old Apr 15, 2007 | 03:38 PM
  #16  
JoeBee's Avatar
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From: Germany
Take a look at page 6 Post 89 in the above Thread.
There you can find the informations for your ROM.
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Old Apr 15, 2007 | 05:57 PM
  #17  
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From: h town
Originally Posted by iTune
Awesome..thanks for your kind help.

Now, if i could only figure out how to find what i need to find in my ROM!!!! I noticed not many people are using 96940011 at all....i wonder why that is? Arent all the usdm 05 evo 8's the same ROM?

CJ
I think in that same post some has your rom, Eric if I am not mistaken. So if you look at the mut table he posted and take a look at the start address, actually he has everything in that post i gave you.
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Old Apr 15, 2007 | 06:14 PM
  #18  
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yeah, i already found it when i was searching after you gave me that thread. Thanks alot. I got it working!! But, unfortunatly, not using logworks2. I could not get it to log in logworks2, no matter what why i tried. For some reason it will not log lsb. It will msb, but not lsb. I did get it to work with EvoScan though. Seems the calculated loads i have been using were a little off, this explains why ignition timing didn't always line up with what i tuned for, especially at high loads.

I'm gonna try to disable lean spool next, to see if i can get more accurate AFR's. I have a nice and flat AFR, but it took longer than expected. Mostly due to lean spool issues and calculated load inaccuracies.

Anyway, back on topic...

Thanks again!

CJ
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Old Feb 15, 2008 | 09:49 AM
  #19  
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what are the simple mut values to change? (the 1D tables rather than that big 2D MUT table)

like in the 008 romID you need to add:
<table name="00" address="38062" type="1D" level="1" scaling="uint16" />
<table name="01" address="38066" type="1D" level="1" scaling="uint16" />
to your def...
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Old Feb 15, 2008 | 11:03 AM
  #20  
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please someone answer, I need to do some more testing for tephra... but I need load before I leave work. I need the addresses for the 00 and 01 bytes as well as the value to put in them in ECUFLASH.
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Old Feb 15, 2008 | 12:07 PM
  #21  
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Originally Posted by honki24
please someone answer, I need to do some more testing for tephra... but I need load before I leave work. I need the addresses for the 00 and 01 bytes as well as the value to put in them in ECUFLASH.
Did you read my post above, I cleared state what needs changed and have a picture of it....Post #1:

5) To do this you have to open the MUT table and change the first to MUT address’s to 895C and 895D as shown below:
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Old Feb 15, 2008 | 12:23 PM
  #22  
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Yes, I read every post. No need to get upset. What I'm saying is I don't want to map the whole mut table.. I just want to map the two bytes and change their values like I do for my 0008 ROM. See my post to understand what I mean. Are you saying that the 14 ROMID is that fundamentally different from the 08 ROMID that I need to do all that craziness?
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Old Feb 15, 2008 | 12:55 PM
  #23  
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Originally Posted by honki24
Yes, I read every post. No need to get upset. What I'm saying is I don't want to map the whole mut table.. I just want to map the two bytes and change their values like I do for my 0008 ROM. See my post to understand what I mean. Are you saying that the 14 ROMID is that fundamentally different from the 08 ROMID that I need to do all that craziness?
Ok I understand what you are saying now.....I wasn't upset just get a lot of PM's from people when the answer is right in front of them most of the time....

If you can wait until tonight I can figure it out but I don't have ECUFlash or any of my notes on this computer......


Put the entire table in and make the appropriate change then take it out and replace it with the right address's and see if the numbers are the same...

Sorry I can't be of more help, Bez or someone like that with more knowledge of the address's might be able to help better...

~Zach
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Old Feb 16, 2008 | 03:12 PM
  #24  
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From: Opelika,AL
If you don't want to add the ENTIRE MUT Table code in your 94170014 xml file, you could just add the locations needed for the 2 byte load I suppose:

Code:
<table name="MUT 2byte Load Table" category="Misc" address="38158" type="3D" level="1" scaling="Hex16">
		<table name="X" type="Static X Axis" elements="4">
			<data>-</data>
			<data>0</data>
			<data>-</data>
			<data>1</data>
		</table>
		<table name="Y" type="Static Y Axis" elements="1">
			<data>0</data>
		</table>
</table>


or just add the entire thing:

Code:
<table name="MUT Table" category="Misc" address="38158" type="3D" level="1" scaling="Hex16">
		<table name="X" type="Static X Axis" elements="32">
			<data>-</data>
			<data>0</data>
			<data>-</data>
			<data>1</data>
			<data>-</data>
			<data>2</data>
			<data>-</data>
			<data>3</data>
			<data>-</data>
			<data>4</data>
			<data>-</data>
			<data>5</data>
			<data>-</data>
			<data>6</data>
			<data>-</data>
			<data>7</data>
			<data>-</data>
			<data>8</data>
			<data>-</data>
			<data>9</data>
			<data>-</data>
			<data>A</data>
			<data>-</data>
			<data>B</data>
			<data>-</data>
			<data>C</data>
			<data>-</data>
			<data>D</data>
			<data>-</data>
			<data>E</data>
			<data>-</data>
			<data>F</data>
		</table>
		<table name="Y" type="Static Y Axis" elements="16">
			<data>0</data>
			<data>1</data>
			<data>2</data>
			<data>3</data>
			<data>4</data>
			<data>5</data>
			<data>6</data>
			<data>7</data>
			<data>8</data>
			<data>9</data>
			<data>A</data>
			<data>B</data>
			<data>C</data>
			<data>D</data>
			<data>E</data>
			<data>F</data>
		</table>
</table>


You will definitely need to edit the other MUT table locations over time as we learn more about the ECU so I'd just insert the entire table.

Last edited by Jack_of_Trades; Feb 23, 2008 at 07:00 PM.
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Old Feb 16, 2008 | 04:28 PM
  #25  
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Originally Posted by phenem
Ok I understand what you are saying now.....I wasn't upset just get a lot of PM's from people when the answer is right in front of them most of the time....

If you can wait until tonight I can figure it out but I don't have ECUFlash or any of my notes on this computer......


Put the entire table in and make the appropriate change then take it out and replace it with the right address's and see if the numbers are the same...

Sorry I can't be of more help, Bez or someone like that with more knowledge of the address's might be able to help better...

~Zach
Thanks for the help man. I just went ahead and put the whole MUT table in. I just don't like to have big, messy tables defined that I really don't know what to do with for the most part. I try to keep my defs as clean as possible because I'm a ME, not an EE... so my programming and code ability is very limited.

Edit: Thanks Jamie. I suppose my biggest question here is why the method for doing the 2-byte load for the 14 ROM is so different from how its done on the 0008 ROM. For the 0008 you just add the 2 1-D tables and adjust the values in them. That smaller mut table should suffice though I suppose. I just find it strange... when the 14 is supposed to be a derivative of the 08.

Last edited by honki24; Feb 16, 2008 at 04:31 PM.
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Old Feb 16, 2008 | 05:50 PM
  #26  
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From: CT
Just compared the stock 08 and 14 ROMS there are MANY differences between the two hex files.

The 14 and 15 ROMS have about 13 differences between the two files.

Last edited by chmodlf; Feb 16, 2008 at 06:25 PM.
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Old Feb 17, 2008 | 07:35 PM
  #27  
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wow. crazy that there are "many" differences in th hex files. lol they must have really screwed up on mine then.
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