Knock control - load vs RPM table found
I found that I hadf a couple addresses different for LS and BE. I changed them according to that post.
I noticed that if I change the RPM value for the BE Start it will also change the LS start value. This is using the following addresses....
LeanSpool Enable=2500 (address = 1681)
LeanSpoolDisable=7800 (address = 1685)
BoostEnhancement (anti-lag) START RPM= 0 (address = 1680)
BoostEnhancement (anti-lag) STOP RPM= 1500 (address = 1682)
I noticed that if I change the RPM value for the BE Start it will also change the LS start value. This is using the following addresses....
LeanSpool Enable=2500 (address = 1681)
LeanSpoolDisable=7800 (address = 1685)
BoostEnhancement (anti-lag) START RPM= 0 (address = 1680)
BoostEnhancement (anti-lag) STOP RPM= 1500 (address = 1682)
Last edited by Appauldd; Apr 30, 2009 at 01:54 PM.
Originally Posted by tephra
lower your knock retard hold time, so knock drops off quicker
Let me first say, that This is kick A$$! Excellent work jcsbanks!
+1 I went through my rom, and I do NOT have this table. And I have read most of this thread... Can some1 post up the patch, so I can add it to my 88590015?
I will start going through this thread again, to see if I can find it...
Edit: I went through the entire thread, and didnt find any info reguarding this "knock retard hold time" But I now understand things...
TIA
Phil
lower your knock retard hold time, so knock drops off quicker
+1 I went through my rom, and I do NOT have this table. And I have read most of this thread... Can some1 post up the patch, so I can add it to my 88590015?
I will start going through this thread again, to see if I can find it...
Edit: I went through the entire thread, and didnt find any info reguarding this "knock retard hold time" But I now understand things...

TIA
Phil
Last edited by nonschlont; Apr 30, 2009 at 03:37 PM.
ive posted it a couple of times - search for posts by me with "knock" and "time" and then you should find the address.
^ applaud - dont use the BE addresses, you can see that BE start overlaps LS start, and BE stop actually overlaps ANOTHER LS parameter...
^ applaud - dont use the BE addresses, you can see that BE start overlaps LS start, and BE stop actually overlaps ANOTHER LS parameter...
have you located the address for the 94170015 rom id?
and change the "NewMaps" w/ the knock control stuff...<table name="KnockSum decay timer" category="NewMaps" address="1384" type="1D" scaling="uint16"/>
Last edited by nonschlont; Apr 30, 2009 at 07:33 PM.




I'll give it a shot... thanks again.