how to make knock sensor less sensitive?
how to make knock sensor less sensitive?
Guys, I got evo 10 with forged JE pistons and Manley rods. After fitting those pistons the engine started knocking (knock sum 1-4) ocasionaly without any pattern. So i suppose this happens because of new pistons. Can someone advise me how to get rid of those knocks ?
The knock setup on CZ4A is 95% the same as CT9A
I can give you the knock maps (gains/adders/multipliers), however you/your tuner REALLY need to be sure it's not real knock...
I can give you the knock maps (gains/adders/multipliers), however you/your tuner REALLY need to be sure it's not real knock...
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actually only a repeated and sustained KnockSum of 6 or more will cause the ECU to start interpolating to the low oct maps...
The affect is additive, so if you get a BUNCH of 6+'s then the ECU will move more and more towards the low oct maps..
Yaro - I agree with the others, 1-4 is nothing to be worried about, if you were consistantly getting 10+during a pull and you know it was false then we can fiddle with the maps...
The affect is additive, so if you get a BUNCH of 6+'s then the ECU will move more and more towards the low oct maps..
Yaro - I agree with the others, 1-4 is nothing to be worried about, if you were consistantly getting 10+during a pull and you know it was false then we can fiddle with the maps...
actually only a repeated and sustained KnockSum of 6 or more will cause the ECU to start interpolating to the low oct maps...
The affect is additive, so if you get a BUNCH of 6+'s then the ECU will move more and more towards the low oct maps..
Yaro - I agree with the others, 1-4 is nothing to be worried about, if you were consistantly getting 10+during a pull and you know it was false then we can fiddle with the maps...
The affect is additive, so if you get a BUNCH of 6+'s then the ECU will move more and more towards the low oct maps..
Yaro - I agree with the others, 1-4 is nothing to be worried about, if you were consistantly getting 10+during a pull and you know it was false then we can fiddle with the maps...



