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What are the most cost effective engine mods?

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Old May 16, 2005 | 04:25 PM
  #16  
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From: Denver
Originally Posted by Blacksheepdj
pistons - RRM made some great N/A pistons, but they're sold out. The ones you see are just forged for the turbo/nitrous crowd. And pistons and rods are probably only needed for turbo - or when you make tons and tons of N/A HP.
which will likely never happen in any 4g94 lancer, nobody has even gotten close to the level of NA power needed to upgrade the pistons in the lancer much less the rods
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Old May 16, 2005 | 04:33 PM
  #17  
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says you
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Old May 16, 2005 | 04:48 PM
  #18  
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prove me wrong then lol
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Old May 16, 2005 | 04:58 PM
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I'm on it- I don't have a prepackaged kit to work with nor do I have a team of people to answer my questions.... it's all me at this point. I sure that by the end of the week I'll have it not just running (which it is) but making ridiculous power to boot
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Old May 16, 2005 | 05:02 PM
  #20  
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can't go wrong with a magnaflow catback! it's very suttle until you are late for work!! LOL!
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Old May 16, 2005 | 07:33 PM
  #21  
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Injen Intake, RRM Header, RRM testpipe, magnaflow catback. Those are my engine mods so far.. I have to say I'm pretty happy. A very noticable difference.
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Old May 16, 2005 | 10:28 PM
  #22  
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engineerboy what are your goals for N/A?
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Old May 16, 2005 | 10:30 PM
  #23  
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kick the crap out of everyone else in my autocross class, of course Beyond that, stuff like top 5 fastest NA, etc is just gravy.

Once I resolve this damned closed loop situation, I'll be making ridiculous power from 2K up.... but from the sound of things, I'm the only one that knows about the problem for sure. Wadad is experiencing similar issues, but doesn't have the technology to diagnose them yet- and I don't know anyone else who does....

ain't pioneering fun?


I don't know why I'm so big on the word ridiculous today.... but I guess it's better than "sick" or "mad" ....
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Old May 16, 2005 | 10:59 PM
  #24  
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FYI - RippMods makes a supercharger for the Lancer. So that would eliminate the turbo lag problem.

I also agree with everyone abou the breather mods: H/I/X and the suspension mods. These will make a big difference over stock. I owned a piggyback once upon a time (last summer) and sold it because it gave me nothing but problems. I'm looking at eManage now.
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Old May 17, 2005 | 07:07 AM
  #25  
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ridiculous is better than sick or mad :P
how much power are you looking to get, and what have you done so far??

for the supercharger... that would be cool, i wonder how much it costs and how much of a gain you get
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Old May 17, 2005 | 07:37 AM
  #26  
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I'm not shooting for a particular number- heresy, I know. But if you look at my registry, you'll see that I haven't just taken a mishmash of crap and thrown it at the engine and said "WORK!!!" I've very meticulously built up the mods (and removed some as they proved to be inferior or worthless). Notice the sig \/\/\/\/\/\/ Ran out of room to list the mods They're all in the registry
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Old May 17, 2005 | 07:59 AM
  #27  
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Originally Posted by zcyph
for the supercharger... that would be cool, i wonder how much it costs and how much of a gain you get
Here is a link to their site: Its about $3600: http://www.rippmods.com/products/pro...id=3&vehcId=17 I've seen an almost 300 HP Lancer on this SC.
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Old May 17, 2005 | 08:18 AM
  #28  
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Originally Posted by engineerboy
kick the crap out of everyone else in my autocross class, of course
You know, autocross is a game of skill, not how fast your car is. I've seen someone with a ford escort absolutely hand a corvette driver's *** to him on a PLATINUM platter
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Old May 17, 2005 | 08:43 AM
  #29  
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true, but having power when needed is certainly a plus. My club tends to cater toward the sports classes, so we have long sections of flowing turns and not an overabundance of tight slaloms.

FWIW after 2 events, I'm currently first in my class- so I must be doing something right
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Old May 17, 2005 | 08:50 AM
  #30  
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Whenever I autocross it's an overabundance of tight slaloms and hairpin turns, this absolutely strips the performance aspect of the car away from the purpose of autocross. It'll come down to the driver to make or break their times. Only exception is the carters (the go cart drivers) can beat everyone driving normal cars by like 10-20 seconds.
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