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help in using 2-byte load with maptracer.

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Old Jan 22, 2008 | 01:33 PM
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andrewzaragoza's Avatar
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help in using 2-byte load with maptracer.

i'm starting to tune my car. i was able to successfully do the 2-byte load mod and try logging it with mitsulogger. i was testing around the maptracer on to help me out modify the correct cells but how do it modify it to make use of the 2-byte load that i am logging.
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Old Feb 18, 2008 | 05:30 PM
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Old Feb 18, 2008 | 05:32 PM
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2 byte load is for us logging. The ecu already uses 2 byte. We do the mod to the rom so we can actually see what the load is instead of going by a calculation. Actually the ecu uses i believe 2 or 3 different loads for different things but 2 byte is close enough

Last edited by kreionic; Feb 18, 2008 at 05:36 PM.
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Old Feb 18, 2008 | 06:06 PM
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Are you asking how to view the 2 byte load in map tracer?
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Old Feb 18, 2008 | 06:27 PM
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^yes. how will map tracer make use of the 2 byte load that i am logging.
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Old Feb 18, 2008 | 06:28 PM
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Its just way more accurate, just check the 2-byte load box instead of the loadcalc box. Then you'll know exactle which load cells to adjust for timing or fuel. Its that easy.
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Old Feb 18, 2008 | 06:28 PM
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Originally Posted by kreionic
2 byte load is for us logging. The ecu already uses 2 byte. We do the mod to the rom so we can actually see what the load is instead of going by a calculation. Actually the ecu uses i believe 2 or 3 different loads for different things but 2 byte is close enough
yeah i just wanted to make use of map tracer to help me identify which cells im hitting.
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