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2byte to 1byte load mod

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Old Dec 23, 2008 | 12:56 PM
  #16  
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From: Ca
bump for any ideas? ^^^
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Old Dec 23, 2008 | 03:28 PM
  #17  
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what is in your MUT41 table?
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Old Dec 23, 2008 | 03:36 PM
  #18  
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From: Ca
Originally Posted by tephra
what is in your MUT41 table?
thanks for the response tephra.
when I get home, I will check it out... I didnt check, but then again, I dont know whats supposed to be in the table anyways.
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Old Dec 24, 2008 | 10:03 AM
  #19  
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From: Ca
Originally Posted by tephra
what is in your MUT41 table?
request id 41 in my MUT Table is "6A9B"
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Old Dec 24, 2008 | 05:05 PM
  #20  
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yeah it needs to be 0x840B
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Old Dec 24, 2008 | 11:08 PM
  #21  
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From: Ca
Originally Posted by tephra
yeah it needs to be 0x840B
thank you, once again! Happy Holidays!
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Old Dec 27, 2008 | 05:15 AM
  #22  
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From: Fl/Jam
Hey Tephra could you take a look at this and tell me what i'm doing wrong, I also want to do the 2 byte to 1 byte mod so I entered this piece of code in my car's ROM definition:
<table name="2byte to 1Byte Load Factor" category="Mods" address="481b8" type="1D" scaling="1bytefactor"/>
I changed the unit value to 1.2 and then I entered this piece of code in my evoscan's data.xml file:
<DataListItem DataLog="Y" Color="" Display="Load 1Byte" LogReference="Load1B" RequestID="41" Eval="1.2*x" Unit="load" MetricEval="" MetricUnit="" ResponseBytes="1" GaugeMin="0" GaugeMax="270" ChartMin="0" ChartMax="270" ScalingFactor="1" Notes="" Priority="1" Visible="False" />
And I also changed the value in my MUT table request id 41 to 0x840b.
But when log a run It records 2byte and load calc but no 1 byte...the value is constant. any ideas?
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Old Dec 27, 2008 | 06:49 AM
  #23  
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u using v5.10?

what romid?
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Old Dec 27, 2008 | 07:22 AM
  #24  
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From: Fl/Jam
Well actually for now I just wanted to do the 2byte to 1byte load mod and then later on do the v5.10...I'm in the learning phase
ROMID 88590015
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Old Dec 27, 2008 | 07:24 AM
  #25  
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u can't - the 5.10 is the base
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Old Dec 27, 2008 | 08:27 AM
  #26  
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From: Fl/Jam
oh my bad, I didn't know that. So does this mean that the 2 byte load reading is inaccurate or just not as accurate as the 1 byte.
I'm not very familiar with all the terms as yet so bare with me if I sound a little hesitant. Do I just cut and paste the code for the v5.10 into my ROM definition or do I have to use the one that is supplied with the upgrade?
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Old Dec 27, 2008 | 04:46 PM
  #27  
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1byte load is actually *slight* less accurate than 2byte load.

the advantage is you only have to log 1byte, so logging speed is increased AND you don't get high byte/low byte mismatch problems.
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Old May 9, 2009 | 10:21 AM
  #28  
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So what is the range/resolution of the 2-byte load? Is the only difference between the logging speed the difference between logging a single item (1-byte load) compared to the logging speed of logging 2 seperate 1 byte items (2 byte load)?
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Old May 9, 2009 | 07:09 PM
  #29  
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and you dont get high/low byte mismatches (spikes in the graph)
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Old May 11, 2009 | 09:59 AM
  #30  
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2byte load actually reads a little higher that 1byte load i have noticed. The higher the load, the more the difference can be seen. Is there a way to fix that?
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