Evo 10 - Ecuflash - 3 tables
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From: Mid-Hudson, NY
Evo 10 - Ecuflash - 3 tables
So we have been messing around with the Evo 10 rom in ecuflash and so far we have this:

Fuel and high and low timing maps.
Mrfred, and the usuals, be interesting to see what you guys have.

Fuel and high and low timing maps.
Mrfred, and the usuals, be interesting to see what you guys have.
Wow ... thats pretty rich and the timing is insane ... 22* at redline? They did make some serious changes in the head ...
EDIT :: Is the fuel map off by one column? That first column seems odd ...
EDIT :: Is the fuel map off by one column? That first column seems odd ...
Thread Starter
Joined: Aug 2003
Posts: 14,092
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From: Mid-Hudson, NY
Thread Starter
Joined: Aug 2003
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From: Mid-Hudson, NY
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Thats huge! The Evo VIII rom is only 256kb and the Evo IX rom is 512kb....lots of goodies in there huh!
Curious...which flash is this since there is three different versions out now to address idle issues...
Curious...which flash is this since there is three different versions out now to address idle issues...
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Joined: Aug 2003
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From: Mid-Hudson, NY
Yup, I just grabbed it and started shooting around in the dark with help from another local tuner and that's what we came up with. I am sure you, tephra and the other real disassemblers will find the real good stuff.
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Took a quick peek. As I expected from what I heard from Colby, the Evo X ROM is not the same language as used for previous Evos (SH2). Supposedly its Hitachi M32R. No biggie except that the program I had been using for disassembly doesn't have a decoder for the M32R. So, time to look for other disassembly options.
Just scanning through the hex data quickly, I can see that roughly 2/3 of the 1 MB has code. Its probably 2x as much code as the Evo 7/8/9, but I think the M32R language is more wordy, so it may not really be 2x as much actual instructions.
Just scanning through the hex data quickly, I can see that roughly 2/3 of the 1 MB has code. Its probably 2x as much code as the Evo 7/8/9, but I think the M32R language is more wordy, so it may not really be 2x as much actual instructions.






