TephraMOD V6 - testing!
ok guys...
any last minute changes to V7?
- keep or drop the "100% duty under load" ?
- fix or leave the 0ms timer for ADC0F bug?
- scrap MAP averaging or leave it (given some SD funkyiness which may/maynot be cased by it)
*hopefully* I will have time to do 88590015 tommorow, so these last changes can be rolled into it at the same time
any last minute changes to V7?
- keep or drop the "100% duty under load" ?
- fix or leave the 0ms timer for ADC0F bug?
- scrap MAP averaging or leave it (given some SD funkyiness which may/maynot be cased by it)
*hopefully* I will have time to do 88590015 tommorow, so these last changes can be rolled into it at the same time

What is the ADC0F bug? is this going to cause issues on the IXs with a map switch harness?
I like the 100% duty under x load!
I havent messed w/ the others, tho...
Last edited by nonschlont; Aug 3, 2009 at 11:59 AM.
ok guys...
any last minute changes to V7?
- keep or drop the "100% duty under load" ?
- fix or leave the 0ms timer for ADC0F bug?
- scrap MAP averaging or leave it (given some SD funkyiness which may/maynot be cased by it)
*hopefully* I will have time to do 88590015 tommorow, so these last changes can be rolled into it at the same time
any last minute changes to V7?
- keep or drop the "100% duty under load" ?
- fix or leave the 0ms timer for ADC0F bug?
- scrap MAP averaging or leave it (given some SD funkyiness which may/maynot be cased by it)
*hopefully* I will have time to do 88590015 tommorow, so these last changes can be rolled into it at the same time

I thought we could enable/disable map averaging in the options? not sure how its a problem if the user can disable it......but then again I don't have SD to know what others are experiencing.
I don't think map averaging is having any issues with SD. If anything, it may end up helping. But, the issue I am having with SD doesn't seem to be affected by the map averaging. So, I would say leave it in as an option.
ok guys...
any last minute changes to V7?
- keep or drop the "100% duty under load" ?
- fix or leave the 0ms timer for ADC0F bug?
- scrap MAP averaging or leave it (given some SD funkyiness which may/maynot be cased by it)
*hopefully* I will have time to do 88590015 tommorow, so these last changes can be rolled into it at the same time
any last minute changes to V7?
- keep or drop the "100% duty under load" ?
- fix or leave the 0ms timer for ADC0F bug?
- scrap MAP averaging or leave it (given some SD funkyiness which may/maynot be cased by it)
*hopefully* I will have time to do 88590015 tommorow, so these last changes can be rolled into it at the same time


P.S. I can only test AFR saftey on my IX at the moment, the Evo 8 (DSM) isn't ready to be hogged on yet (engine still breaking in and I'm loosing fuel pressure at higher boost).
EDIT:
Can't you effectively disable 100% duty under load by making the "under load" really small? So basically, no need to "fix" anything?
Last edited by 0xDEAD; Aug 3, 2009 at 02:05 PM.
Ok so I have a modded gauge cluster so I cant tell if my ICS light works or not but for map switching what do you think the best way to tell if its on a different map would be without driving it?
Also a couple stupid questions since I've never used the features but to us TPS for map switching do I turn the key on and hold to %100 for the specified activation time?
And last on the alternate map load threshold what affect does this have?
Thanks
Also a couple stupid questions since I've never used the features but to us TPS for map switching do I turn the key on and hold to %100 for the specified activation time?
And last on the alternate map load threshold what affect does this have?
Thanks
Last edited by project_skyline; Aug 4, 2009 at 11:01 AM.
Also a couple stupid questions since I've never used the features but to us TPS for map switching do I turn the key on and hold to %100 for the specified activation time?
Keep WGDC=100% under this load. If people don't want it they can set it lower, and I feel like it still does *something* even set at 140 load or so. It would be nice to limit a max gear for it (so you could disable for 5/6) and or a min tps, but thats all pipe dreams
I'd say keep averaging, it can be disabled (though I don't have experience with the SD part)
Don't have experience with the other 2 fixes.
This isn't really the thread for that, and those have been answered a few times already, but:
You can change a timing value for 0 load/RPM in the alt map, flip to alt-maps and log without starting the car to see if you timing changes.
TPS map switching - yes
Load threshold prevents switching to the alternate maps over that load. You can always switch from alternate "down" to base maps though.
I'd say keep averaging, it can be disabled (though I don't have experience with the SD part)
Don't have experience with the other 2 fixes.
Ok so I have a modded gauge cluster so I cant tell if my ICS light works or not but for map switching what do you think the best way to tell if its on a different map would be without driving it?
Also a couple stupid questions since I've never used the features but to us TPS for map switching do I turn the key on and hold to %100 for the specified activation time?
And last on the alternate map load threshold what affect does this have?
Thanks
Also a couple stupid questions since I've never used the features but to us TPS for map switching do I turn the key on and hold to %100 for the specified activation time?
And last on the alternate map load threshold what affect does this have?
Thanks
You can change a timing value for 0 load/RPM in the alt map, flip to alt-maps and log without starting the car to see if you timing changes.
TPS map switching - yes
Load threshold prevents switching to the alternate maps over that load. You can always switch from alternate "down" to base maps though.
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