Evo Live Map videos on YouTube
Joined: Mar 2007
Posts: 1,077
Likes: 1
From: Still in NC!! Loving retired life!!
This is incredible! I have read many threads that have eluded to wanting the ability to do this. You have amazed my tiny little mind once again! LOL Seriously great work and I look forward to seeing future developments.
Josh
Josh
I did it May 2008, but Tephra didn't find time to test it. Please do some basic tests on this one if you can, if you want it updated to the latest Tephra mods and all the map tracing, let me know when we know the basics work.
https://www.evolutionm.net/forums/5624703-post542.html
I did it May 2008, but Tephra didn't find time to test it. Please do some basic tests on this one if you can, if you want it updated to the latest Tephra mods and all the map tracing, let me know when we know the basics work.
i dont have a problem trying it but what do i have to do to my current rom to get this to work?? my rom has a lot of bells and whistles lol...and i am NO xml Genius!
I did it May 2008, but Tephra didn't find time to test it. Please do some basic tests on this one if you can, if you want it updated to the latest Tephra mods and all the map tracing, let me know when we know the basics work.
i dont have a problem trying it but what do i have to do to my current rom to get this to work?? my rom has a lot of bells and whistles lol...and i am NO xml Genius!
Yes green is no knock, it gets gradually darker green for 2 or 3, then moves to blue and then red.
codgi, of course, I'll just post a download link when I organise it, but I'm out tonight so it won't be today. It is still all single threaded, and performance suffers when map tracing and logging at the same time (although still much faster than MUT). I've simply not had the time or experience to multithread it. Maybe if I release the source and people actually start using it in numbers, people will start improving the PC side.
If someone wants to do the fancy open source repository stuff then be my guest. Again I don't have the background to do this - I prefer to work on ROMs and assembly as not many people can do that, but anyone can write PC software in VB.net.
codgi, of course, I'll just post a download link when I organise it, but I'm out tonight so it won't be today. It is still all single threaded, and performance suffers when map tracing and logging at the same time (although still much faster than MUT). I've simply not had the time or experience to multithread it. Maybe if I release the source and people actually start using it in numbers, people will start improving the PC side.
If someone wants to do the fancy open source repository stuff then be my guest. Again I don't have the background to do this - I prefer to work on ROMs and assembly as not many people can do that, but anyone can write PC software in VB.net.
I don't know how to do sourceforge projects (I'm sure it is simple when you know how, but I just don't have the time or interest to get into it), but I will post up the code for download, and if anyone wants to make it into one, feel free.
Yes green is no knock, it gets gradually darker green for 2 or 3, then moves to blue and then red.
codgi, of course, I'll just post a download link when I organise it, but I'm out tonight so it won't be today. It is still all single threaded, and performance suffers when map tracing and logging at the same time (although still much faster than MUT). I've simply not had the time or experience to multithread it. Maybe if I release the source and people actually start using it in numbers, people will start improving the PC side.
If someone wants to do the fancy open source repository stuff then be my guest. Again I don't have the background to do this - I prefer to work on ROMs and assembly as not many people can do that, but anyone can write PC software in VB.net.
codgi, of course, I'll just post a download link when I organise it, but I'm out tonight so it won't be today. It is still all single threaded, and performance suffers when map tracing and logging at the same time (although still much faster than MUT). I've simply not had the time or experience to multithread it. Maybe if I release the source and people actually start using it in numbers, people will start improving the PC side.
If someone wants to do the fancy open source repository stuff then be my guest. Again I don't have the background to do this - I prefer to work on ROMs and assembly as not many people can do that, but anyone can write PC software in VB.net.
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I would be willing to pay for a polished final version guarantying that some proceeds go to JB of course.
Not saying i wouldn't pay for the current version but if this was optimized there is definitely a market for it.
Not saying i wouldn't pay for the current version but if this was optimized there is definitely a market for it.








