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Old Mar 18, 2009 | 01:03 PM
  #16  
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and you will be making the live map app available, how/when?
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Old Mar 18, 2009 | 01:32 PM
  #17  
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This is incredible! I have read many threads that have eluded to wanting the ability to do this. You have amazed my tiny little mind once again! LOL Seriously great work and I look forward to seeing future developments.

Josh
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Old Mar 18, 2009 | 03:09 PM
  #18  
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Originally Posted by rolly1818
88580014?

good work.....this is a great advantage, i hate having to switch off for tuning!
https://www.evolutionm.net/forums/5624703-post542.html

I did it May 2008, but Tephra didn't find time to test it. Please do some basic tests on this one if you can, if you want it updated to the latest Tephra mods and all the map tracing, let me know when we know the basics work.
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Old Mar 18, 2009 | 03:12 PM
  #19  
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Originally Posted by leecavturbo
and you will be making the live map app available, how/when?
Will post the UK/JDM ones on MLR. I've put more details on there.
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Old Mar 18, 2009 | 04:38 PM
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https://www.evolutionm.net/forums/5624703-post542.html

I did it May 2008, but Tephra didn't find time to test it. Please do some basic tests on this one if you can, if you want it updated to the latest Tephra mods and all the map tracing, let me know when we know the basics work.

i dont have a problem trying it but what do i have to do to my current rom to get this to work?? my rom has a lot of bells and whistles lol...and i am NO xml Genius!
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Old Mar 18, 2009 | 06:16 PM
  #21  
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This would be sooo sweet, I can't believe it never caught on.
Nice job!
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Old Mar 18, 2009 | 10:28 PM
  #22  
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Very cool.

On the knock trace, is it coloring the cells it hits different colors based on knock level? Green being no knock?
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Old Mar 18, 2009 | 10:58 PM
  #23  
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Good work John. Is the flat code for the App ever going to be truly open sourced so others can take a peek or add other features?
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Old Mar 19, 2009 | 02:31 AM
  #24  
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Yes green is no knock, it gets gradually darker green for 2 or 3, then moves to blue and then red.

codgi, of course, I'll just post a download link when I organise it, but I'm out tonight so it won't be today. It is still all single threaded, and performance suffers when map tracing and logging at the same time (although still much faster than MUT). I've simply not had the time or experience to multithread it. Maybe if I release the source and people actually start using it in numbers, people will start improving the PC side.

If someone wants to do the fancy open source repository stuff then be my guest. Again I don't have the background to do this - I prefer to work on ROMs and assembly as not many people can do that, but anyone can write PC software in VB.net.
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Old Mar 19, 2009 | 06:54 AM
  #25  
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jc,

Post up the PC code I'll look at it, maybe start a sourgeforce project?
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Old Mar 19, 2009 | 07:24 AM
  #26  
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This is sweet. Nice work.
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Old Mar 19, 2009 | 09:13 AM
  #27  
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I don't know how to do sourceforge projects (I'm sure it is simple when you know how, but I just don't have the time or interest to get into it), but I will post up the code for download, and if anyone wants to make it into one, feel free.
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Old Mar 19, 2009 | 11:47 PM
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Originally Posted by jcsbanks
Yes green is no knock, it gets gradually darker green for 2 or 3, then moves to blue and then red.

codgi, of course, I'll just post a download link when I organise it, but I'm out tonight so it won't be today. It is still all single threaded, and performance suffers when map tracing and logging at the same time (although still much faster than MUT). I've simply not had the time or experience to multithread it. Maybe if I release the source and people actually start using it in numbers, people will start improving the PC side.

If someone wants to do the fancy open source repository stuff then be my guest. Again I don't have the background to do this - I prefer to work on ROMs and assembly as not many people can do that, but anyone can write PC software in VB.net.
Yep saw the link. I d/led it not sure when i'll get a chance to look at it but i'm sure i can find things to complain about .
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Old Mar 20, 2009 | 04:45 AM
  #29  
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Hi,

Could we please get a version to work with 96530006?

Thanks.
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Old Mar 20, 2009 | 05:13 AM
  #30  
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I would be willing to pay for a polished final version guarantying that some proceeds go to JB of course.

Not saying i wouldn't pay for the current version but if this was optimized there is definitely a market for it.
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