Unreal Timeslip?
what was your mph in the 1/8......if you cut a 1.5 60', then your mph can be a little lower and still have good eta since you got a good launch........it's possible i guess......that's a very impressive 60' time if it's accurate
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Re: Unreal Timeslip?
Originally posted by WannaRace
Check it out:
R/T: .913
60': 1.594
1/8: 8.309
1/4: 12.34
MPH: 105.42
That MPH doesn't look good at all..
Check it out:
R/T: .913
60': 1.594
1/8: 8.309
1/4: 12.34
MPH: 105.42
That MPH doesn't look good at all..
60': 1.852
330': 5.395
1/8: 8.344
MPH: 85.40
1000': 10.937
1/4: 13.150
MPH: 101.10
I was only .035 slower in the 1/8 and and 5 MPH faster in the 1/8 but you somehow picked up 8/10 and 4 MPH. Seems odd to me.
First, lets see the time slip. Second, was that your only run of the day? It was probably a timing error. I have been closely following Evo 1/4 times since the car came out and this doesn't match anything I have ever seen.
Yeah it was at GLD. Their timing was definitely off. But thats a bummer. I only put in two runs, one on pump gas and the other on race gas. That slip was my pump gas, the race gas slip said I ran a 8.055 in the 1/4. Go me :P Anyways, I don't think it was accurate...Oh well..
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