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ECU does add timing...discuss

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Old Mar 24, 2008 | 03:29 PM
  #106  
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Originally Posted by C6C6CH3vo
The BE adv/ret timing 2 table is the culprit for 44 or so * at cruise. I have 0'ed mine out so it now correlates to the respective timing map but I did so because I sense this might increase head temps making it more knock prone once full load is applied. One drawback is slight miss.
This table gets fubared if the timing map load gets rescaled. If the timing advance values vs load values are not corrected this can result in tip in knock.
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Old Mar 24, 2008 | 05:49 PM
  #107  
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Originally Posted by Jorge T
This table gets fubared if the timing map load gets rescaled. If the timing advance values vs load values are not corrected this can result in tip in knock.
That's interesting. Can you post an example?
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Old Mar 24, 2008 | 07:00 PM
  #108  
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Depending which lower cell values you eliminate you shift the timing to higher load

...in this example Stock timing is at 70



After eliminating the 30 column loads are shifted to the left and timing values end up at a higher load.



The more lower load columns are eliminated the more additive timing end up in the tip in or spool areas
Attached Thumbnails ECU does add timing...discuss-stock.png   ECU does add timing...discuss-rescaled.png  
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Old Mar 24, 2008 | 08:40 PM
  #109  
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Seems like a potential issue for other situations where a set of axes serves more than just the table where the user is looking to make the change.
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Old Mar 24, 2008 | 11:54 PM
  #110  
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Ouch. And I just eliminated a few more of those columns to get more resolution in the 220-250 load areas . I removed 30 and 70 which means that now those tables extend into the 90 load column.

Have these tables been found in 96940011 as of yet so I can at least lower them?

Last edited by codgi; Mar 25, 2008 at 12:00 AM.
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Old Mar 25, 2008 | 12:14 AM
  #111  
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Originally Posted by codgi
Ouch. And I just eliminated a few more of those columns to get more resolution in the 220-250 load areas . I removed 30 and 70 which means that now those tables extend into the 90 load column.

Have these tables been found in 96940011 as of yet so I can at least lower them?
Yes they are the Boost Enhancement Adv/Ret Map (Anti-lag) maps 1 and 2
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Old Mar 25, 2008 | 03:34 AM
  #112  
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Originally Posted by Jorge T
Depending which lower cell values you eliminate you shift the timing to higher load

-snip- -snip-


The more lower load columns are eliminated the more additive timing end up in the tip in or spool areas


Woah, that's an awesome point. I have been chasing some damn knock in another thread in the 70-90 areas under light loads.. I bet this may be the cause... I might have to start playing with those maps now...
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Old Mar 25, 2008 | 03:45 AM
  #113  
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I assume we could 0 out the dyn advance map without any problem ???
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Old Mar 25, 2008 | 05:04 AM
  #114  
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Originally Posted by ShamelessCookie
I assume we could 0 out the dyn advance map without any problem ???
the only draw back is that mpg may suffer . I adjusted(or eliminated) the timing to correspond the original values in the 70 load column.

Last edited by Jorge T; Mar 25, 2008 at 05:09 AM.
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Old Mar 25, 2008 | 09:10 AM
  #115  
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very good point, I've done the same for my 80 column since I've gotten rid of the 70.
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Old Mar 26, 2008 | 12:23 AM
  #116  
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Originally Posted by razorlab
Yes they are the Boost Enhancement Adv/Ret Map (Anti-lag) maps 1 and 2

Never noticed those before . Ok time to compare to the stock one and reset for the scaling

Thanks
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Old Mar 28, 2008 | 05:16 AM
  #117  
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BTW I also corrected the values shifted when rescaling load in the Boost Enhancement Enrich/Enlean (Anti-lag) Map ( the one that displays AFR in a timing map)
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Old Mar 28, 2008 | 10:32 AM
  #118  
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I moved these over to their appropriate positions based on my current Load/RPM scale. Lost a bit of resolution but I think it should be fine.

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Old Mar 28, 2008 | 12:42 PM
  #119  
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Originally Posted by Jorge T
This table gets fubared if the timing map load gets rescaled. If the timing advance values vs load values are not corrected this can result in tip in knock.
I mentioned that too on post 41, cant remember who I said that to

https://www.evolutionm.net/forums/sh...9&postcount=41

Nonrtheless, I like it set to 0* on the #2 map, I think it's purpose is to adjust for the slower burn with excess CO2 from exhaust dilution. Knocks less that way

Last edited by C6C6CH3vo; Mar 28, 2008 at 12:44 PM.
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Old Mar 28, 2008 | 03:19 PM
  #120  
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I discovered the other day while I was logging that 1 count will cause the car to switch from the low det back to the base timing table. There must be a timer in there somewhere because if you hit 1 count of knock again it will go to the high det table and then in my case take 1* out. We need to look for a timer control or knock amount table I think next. I have verified that it still adds timing in open loop, for awhile I thought it might be just closed loop that it was working in but its not.
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