How does one log load accurately?
Thread Starter
Joined: Jul 2008
Posts: 464
Likes: 1
From: Elizabeth City, NC
How does one log load accurately?
Forgive me if this has already been asked but I searched and searched and searched and didn't pull up anything.
What is the most accurate way to log load using Evoscan? How do I do it?
Keep in mind that I would like to learn how to log load in order to know which map point to modify in Ecuflash.
Whoever answers this question for me accurately, will be compensated to the tune of 20 bucks over paypal.
Thank you for your time,
Rob@modularturbo.com
What is the most accurate way to log load using Evoscan? How do I do it?
Keep in mind that I would like to learn how to log load in order to know which map point to modify in Ecuflash.
Whoever answers this question for me accurately, will be compensated to the tune of 20 bucks over paypal.
Thank you for your time,
Rob@modularturbo.com
Rob,
There are at least 3 ways to log load:
1) calculated load, obviously the quickest, but not the most accurate. As the name suggests its "calculated" from other parameters, IPW, injectorscaling, rpm etc etc
2) 2byte load, requires setting up your MUT table with the appropriate memory locations - Look for the "2byte" thread. This will give you a better load, although not 100% (as different routines use different compensated (temp/baro) loads)... Also 2byte load has a problem is High/Low byte mismatch, which results in weird peaks/throughs in the logs.
3) 1byte load, in TephraMod V5.10. Same deal as #2 but doesn't have the problem of high/low byte mismatch.. Also its only 1 byte so its twice as fast as 2byte load.
HTH's
D.
There are at least 3 ways to log load:
1) calculated load, obviously the quickest, but not the most accurate. As the name suggests its "calculated" from other parameters, IPW, injectorscaling, rpm etc etc
2) 2byte load, requires setting up your MUT table with the appropriate memory locations - Look for the "2byte" thread. This will give you a better load, although not 100% (as different routines use different compensated (temp/baro) loads)... Also 2byte load has a problem is High/Low byte mismatch, which results in weird peaks/throughs in the logs.
3) 1byte load, in TephraMod V5.10. Same deal as #2 but doesn't have the problem of high/low byte mismatch.. Also its only 1 byte so its twice as fast as 2byte load.
HTH's
D.
search for the 2byte thread... Jack_of_trades is the author.
make sure you have the MUT_TABLE defined in your ecuflash - if not define it (2byte thread should have help there)
change the MUT entries for 00 and 01 (or 02 and 03 - whatever evoscan is using) to the 2byte load from the afore mentioned thread
flash+log..
make sure you have the MUT_TABLE defined in your ecuflash - if not define it (2byte thread should have help there)
change the MUT entries for 00 and 01 (or 02 and 03 - whatever evoscan is using) to the 2byte load from the afore mentioned thread
flash+log..
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um tephramod includes 1byte, you cant do 1byte without tephramod
what didn't work?
um tephramod includes 1byte, you cant do 1byte without tephramod

what didn't work?
Thread Starter
Joined: Jul 2008
Posts: 464
Likes: 1
From: Elizabeth City, NC
IDK I flashed it after adding it to the XML then tried it, no joy.
It was a half hearted attempt though, I'm sure its user error LOL.
paypal payment sent by the way.
It was a half hearted attempt though, I'm sure its user error LOL.
paypal payment sent by the way.






