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Evo IX 2-byte Load & Lean Spool for Dummies

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Old Apr 6, 2007 | 08:24 AM
  #16  
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Can you do the Leanspoole enable/disable with different roms?
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Old Apr 12, 2007 | 06:50 PM
  #17  
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I've just added the 2 byte load tables

I'm not certain about the lean spool disable...does it achieve the same results as what this thread discribes:

https://www.evolutionm.net/forums/sh...d.php?t=259571

It seems like it does except that the boost enhancement tables are already shown in my rom. Any help is appreciated.
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Old Apr 14, 2007 | 07:05 PM
  #18  
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Bump...I went ahead and added the "LeanSpoolEnable/Disable" tables as well. Again does this achieve the same thing as the changing the Boost Enhancement Start/Stop tables?

Thanks
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Old Apr 15, 2007 | 06:57 PM
  #19  
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my ecuflash WILL NOT create the maps?? whats the deal??
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Old Apr 15, 2007 | 07:21 PM
  #20  
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Very nice, very nice!
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Old Apr 16, 2007 | 01:23 PM
  #21  
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Good info.
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Old Apr 16, 2007 | 01:41 PM
  #22  
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Originally Posted by jordo
my ecuflash WILL NOT create the maps?? whats the deal??
I was having trouble getting the maps to show until (like an Idiot) I realized that I was not in developer mode, so you may want to double check that.
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Old Apr 16, 2007 | 02:28 PM
  #23  
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Remember these tables do not make power. They allow for some tuning to be easier, some logging to be more accurate, and this is what allows you to make more power safely.
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Old Apr 16, 2007 | 06:06 PM
  #24  
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What do I need to do to be able to log the 2byte load in Mitsulogger?
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Old Apr 19, 2007 | 08:50 PM
  #25  
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There's an error in the low bit address in the original post. It is INCORRECTLY written as:

<table name="2 byte load low bit" address="3EE6A" category="Misc" type="1D" level="1" scaling="uint16" />

The CORRECT table address for the 88590015 ROM is:

<table name="2 byte load low bit" address="3EE8A" category="Misc" type="1D" level="1" scaling="uint16" />
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Old Apr 19, 2007 | 09:53 PM
  #26  
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Thanks, mrfred!!! I'll update the original post now.
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Old Apr 20, 2007 | 06:01 AM
  #27  
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Since I has the incorrect address based on this tutorial, I want to make sure that I (and anyone else that used the incorrect address) sets the values back correctly.

The incorrect address I referenced for 2-byte load low bit was "3EE6A" and the original value I had in that location was "0". Is this correct? With a value of "0" I assume that the address isn't used at all, but I just want to be sure nothing breaks.
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Old Apr 20, 2007 | 06:12 AM
  #28  
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I looked at my stock rom and the value @ 3EE6A was originally "27168"
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Old Apr 20, 2007 | 07:51 AM
  #29  
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I just checked again.

I have the original values as:

2-byte High - 3EE86 - 27169
2-byte low - 3EE8A - 27168

Incorrect 2-byte low - 3EE6A - 0

Can anyone verify?

Last edited by TouringBubble; Apr 20, 2007 at 07:55 AM.
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Old Apr 20, 2007 | 09:44 AM
  #30  
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Originally Posted by TouringBubble
I just checked again.

I have the original values as:

2-byte High - 3EE86 - 27169
2-byte low - 3EE8A - 27168

Incorrect 2-byte low - 3EE6A - 0

Can anyone verify?
That's correct for the 88590015 ROM. It may also be correct for the 88590013 and 14, but I don't have those xml files setup right now.
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