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Need Help for Evo 6 TME map definition

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Old Mar 19, 2009 | 02:56 AM
  #16  
acamus's Avatar
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From: Lattitude 48.38°, Longitude 17.58°, Altitude 146m = Slovakia, for common dude
Maybe we can add MUT table & Periphery bits

Code:
	<table name="MUT Table" category="MUT" address="2fad0" type="3D" level="2" scaling="Hex16">
		<table name="X" elements="16">
			<data>0</data>
			<data>1</data>
			<data>2</data>
			<data>3</data>
			<data>4</data>
			<data>5</data>
			<data>6</data>
			<data>7</data>
			<data>8</data>
			<data>9</data>
			<data>A</data>
			<data>B</data>
			<data>C</data>
			<data>D</data>
			<data>E</data>
			<data>F</data>
		</table>
		<table name="Y" elements="16">
			<data>MUT0X</data>
			<data>MUT1X</data>
			<data>MUT2X</data>
			<data>MUT3X</data>
			<data>MUT4X</data>
			<data>MUT5X</data>
			<data>MUT6X</data>
			<data>MUT7X</data>
			<data>MUT8X</data>
			<data>MUT9X</data>
			<data>MUTAX</data>
			<data>MUTBX</data>
			<data>MUTCX</data>
			<data>MUTDX</data>
			<data>MUTEX</data>
			<data>MUTFX</data>
		</table>
	</table>

	<table name="ECU Periphery00 Hex" category="Periphery" address="10262" type="1D" level="2" scaling="Hex16"/>
  	<table name="ECU Periphery0 Hex" category="Periphery" address="10272" type="1D" level="2" scaling="Hex16"/>
  	<table name="ECU Periphery1 Hex" category="Periphery" address="10282" type="1D" level="2" scaling="Hex16"/>
  	<table name="ECU Periphery2 Hex" category="Periphery" address="10292" type="1D" level="2" scaling="Hex16"/>
  	<table name="ECU Periphery3 Hex" category="Periphery" address="102a2" type="1D" level="2" scaling="Hex16"/>
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Old Mar 19, 2009 | 03:22 AM
  #17  
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Excellent.

I saw the coolant and air temp sensor calibrations in there too, but unless someone needs them for a specific reason I think I put in my fair share of effort for now :-)

What is involved in flashing the 6.5? Is it as normal, or is there some voltage requirement I read about for one of the pins?
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Old Mar 19, 2009 | 05:11 AM
  #18  
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Originally Posted by Mattjin
Excellent.

I saw the coolant and air temp sensor calibrations in there too, but unless someone needs them for a specific reason I think I put in my fair share of effort for now :-)

What is involved in flashing the 6.5? Is it as normal, or is there some voltage requirement I read about for one of the pins?
The 6.5 (TME) can't be flashed at the moment, as they use a 7203F processors so colby is working on it.

However you haven't wasted your time, as 99% of what you have worked out there, will copy over to the rest of the 5/6 roms with the exception of 1 id.
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Old Mar 19, 2009 | 08:11 AM
  #19  
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I have added all the address's to all current Evo 5/6 XML's
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Old Mar 19, 2009 | 11:02 AM
  #20  
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Wow awesome stuff!
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Old Mar 19, 2009 | 11:06 AM
  #21  
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Just noticed it took me 3 hours, to get all the address's working in the other xml's.

Thats a bit quicker than the 3 weeks it took me before lol
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Old Mar 19, 2009 | 01:47 PM
  #22  
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Once you are familiar with finding everything it gets alot quicker. Finding the function of that list of maps took maybe 6 months of work, but it takes around 1 hour to find them all for each rom there-after.

I am interested in how things go with support for the normal Evo6, because they are now very cheap and getting quite common.


Just saw the Turbo Boost Error map is off. Address should be 124f0 and it is 17 elements. The boost limit also doesnt look right, I will see what I can find. Edit - Scale address should be 2ce4e.

Just saw the O2 startup delay.

<table name="Closed Loop Startup Delay" category="Fuel" address="11b5a" type="2D" level="2" scaling="DelayTime">
<table name="Engine Temp" address="2c944" type="X Axis" elements="8" scaling="Temp"/>
</table>

and it needs this scale

<scaling name="DelayTime" units="sec" toexpr="x/128*60" frexpr="x/60*128" format="%.1f" min="0" max="120" inc="1" storagetype="uint8" endian="big"/>

Last edited by Mattjin; Mar 19, 2009 at 02:43 PM.
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Old Mar 19, 2009 | 01:50 PM
  #23  
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Originally Posted by Mattjin
Once you are familiar with finding everything it gets alot quicker. Finding the function of that list of maps took maybe 6 months of work, but it takes around 1 hour to find them all for each rom there-after.

I am interested in how things go with support for the normal Evo6, because they are now very cheap and getting quite common.
Well flashing the 5/6 is now sorted (ecuflash 1.42 should be out soon that fix's a small bug with that, and hopefully will allow flashing of the 6.5 / TME).

Could you have a look for the ALS tables please
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Old Mar 19, 2009 | 02:54 PM
  #24  
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There are no specific 3D tables left in it, other than the common 3D table to all Evo 7,8,9 incorrectly labelled in most as Knock Filter 1. We are yet to figure out what that table does, but it isn't ALS related.

So any ALS settings are going to be 1D or 2D, which makes it far less obvious to find. Has there ever been a rom version available that from the factory activates the ALS?

There would have to be a fair bit of code to do the ALS. It would need to deactivate the decel fuel cut and closed loop fuel control, add fuel, retard timing, and turn on the secondary air injection as well as having a bunch of limiting controls.
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Old Mar 19, 2009 | 02:57 PM
  #25  
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No factory roms with ALS enabled.

However I might beable to get hold of a "tuner" map with ALS activated in it.

When I say ALS, I only mean the same tables we use on the 7/8/9 ecu's to mess with the sas settings and enable the pops and bangs to work.
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Old May 24, 2009 | 04:04 PM
  #26  
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Any news on if or when there will be a way to reflash the evo 6 tme ecu?
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Old May 24, 2009 | 09:12 PM
  #27  
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Colby released a new beta version a couple of days ago that should fix the problem.

However nobody has given any feedback yet, and I have not seen a late 6 GSR or TME 6.5 yet to test it myself
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