2012 MMCS with iPod = slow?
2012 MMCS with iPod = slow?
Hi,
Just picked up a new Evo with the MMCS. The first time I hooked up my ipod it took about 3-4 minutes of "loading". Not sure what it was doing. It's quicker now, but it still takes about a half a minute to "load" before I can browse songs. My prior car had an aftermarket Kenwood unit and iPOD adapter at it instantly started playing music when I hooked it up.
Are there any tweaks I can make to speed up this load time?
Just picked up a new Evo with the MMCS. The first time I hooked up my ipod it took about 3-4 minutes of "loading". Not sure what it was doing. It's quicker now, but it still takes about a half a minute to "load" before I can browse songs. My prior car had an aftermarket Kenwood unit and iPOD adapter at it instantly started playing music when I hooked it up.
Are there any tweaks I can make to speed up this load time?
mine is about as slow as well...ive seen other oem navis in acuras and such take a few minutes as well....aftermarket decks probably have faster chips in then since cost isnt an issue at that point....
I figured out how to at least listen to something while it was loading the ipod.
Select ipod mode.
Let it start loading for a few seconds.
Switch to Sirius (or whatever else) and listen to some tunes.
Come back in a minute or so and select ipod again. The load should be complete.
At least I don't have to wait in silence this way.
Select ipod mode.
Let it start loading for a few seconds.
Switch to Sirius (or whatever else) and listen to some tunes.
Come back in a minute or so and select ipod again. The load should be complete.
At least I don't have to wait in silence this way.
You're not alone as others have mentioned.
I previously owned a 09 Civic with a factory USB port, which I believe was also the first model year the port was introduced in a Civic, and it worked flawlessly with my 80 GB 5th Gen iPod with about 14,000 songs or so.
From my testing, with or without the MMCS unit, makes no difference. If I had to guess, it has to do with the Fuse system and how you can play music by voice commands.
The same iPod, 80 GB, with 14,000 songs is basically unplayable over the USB port in my Mitsu do to load time and just overall response time when trying to do anything. Instead I purchased a 32 GB USB flash drive and while it certainly is a big improvement, it's still far from perfect/fast. I went with the flash drive as I figured it doesn't have any moving parts (HDD) unlike the iPod in addition to it being smaller in overall capacity.
In the meantime, I keep on hoping this is something than can be alleviated with a patch/update. So far, Mitsubishi has released 2 updates for the Fuse system. Version 9.0 in June 2011 and most recently Version 11.0 in June 2012. I am running on version 9 and haven't seen any improvements as that update was mainly for iOS 4 compatibility. I have yet to find anyone who has access to the version 11 file.
I previously owned a 09 Civic with a factory USB port, which I believe was also the first model year the port was introduced in a Civic, and it worked flawlessly with my 80 GB 5th Gen iPod with about 14,000 songs or so.
From my testing, with or without the MMCS unit, makes no difference. If I had to guess, it has to do with the Fuse system and how you can play music by voice commands.
The same iPod, 80 GB, with 14,000 songs is basically unplayable over the USB port in my Mitsu do to load time and just overall response time when trying to do anything. Instead I purchased a 32 GB USB flash drive and while it certainly is a big improvement, it's still far from perfect/fast. I went with the flash drive as I figured it doesn't have any moving parts (HDD) unlike the iPod in addition to it being smaller in overall capacity.
In the meantime, I keep on hoping this is something than can be alleviated with a patch/update. So far, Mitsubishi has released 2 updates for the Fuse system. Version 9.0 in June 2011 and most recently Version 11.0 in June 2012. I am running on version 9 and haven't seen any improvements as that update was mainly for iOS 4 compatibility. I have yet to find anyone who has access to the version 11 file.
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Here is more information about Fuse versions: http://www.mitsubishifuse.com/support.taf?p=7&n=1
Here is the information to update to version 9.0: https://www.evolutionm.net/forums/ev...-firmware.html
Hope this helps!
I noticed that when I went from a nearly full 4GB USB stick to a nearly full 16GB the OE SSS RF headunit stopped remembering where I left off on the music track I was listening to previously when I turn the car off then back on later.
So here's just theory:
The memory in the headunit loads with a list of all the tracks made available (usb stick, iOS device, whatever) (this is being indexed so it's likely a queue if we are talking datastructure in memory)
Once you have enough data to read that exceeds the memory space in the HU it has to load the entries by just references to index numbers, so it takes longer. Basically the HU is decided to read the ENTIRE device you connect. 12GB+ seems to be a bursting point.
So a 16GB iPhone will take ~3mins or so to load. A 32GB iPad (like my wifes full of audio books) ~5mins. ...but if you have a 64GB or a 100GB+ device it's going to be exponential. I'm sure that's were a 40min load time has occurred for someone.
Seems lame but if you use iTunes and you're a fanboi, might be worth it to just get an 8GB touch and leave it in your glovebox. I'm sticking to thumbdrives, but thinking of going with two different 8GB ones rather than the one 16GB I'm using now.
BTW, streaming by bluetooth, although not giving good info on the HU works, and is *quite* faster
So here's just theory:
The memory in the headunit loads with a list of all the tracks made available (usb stick, iOS device, whatever) (this is being indexed so it's likely a queue if we are talking datastructure in memory)
Once you have enough data to read that exceeds the memory space in the HU it has to load the entries by just references to index numbers, so it takes longer. Basically the HU is decided to read the ENTIRE device you connect. 12GB+ seems to be a bursting point.
So a 16GB iPhone will take ~3mins or so to load. A 32GB iPad (like my wifes full of audio books) ~5mins. ...but if you have a 64GB or a 100GB+ device it's going to be exponential. I'm sure that's were a 40min load time has occurred for someone.
Seems lame but if you use iTunes and you're a fanboi, might be worth it to just get an 8GB touch and leave it in your glovebox. I'm sticking to thumbdrives, but thinking of going with two different 8GB ones rather than the one 16GB I'm using now.
BTW, streaming by bluetooth, although not giving good info on the HU works, and is *quite* faster
I noticed that when I went from a nearly full 4GB USB stick to a nearly full 16GB the OE SSS RF headunit stopped remembering where I left off on the music track I was listening to previously when I turn the car off then back on later.
So here's just theory:
The memory in the headunit loads with a list of all the tracks made available (usb stick, iOS device, whatever) (this is being indexed so it's likely a queue if we are talking datastructure in memory)
Once you have enough data to read that exceeds the memory space in the HU it has to load the entries by just references to index numbers, so it takes longer. Basically the HU is decided to read the ENTIRE device you connect. 12GB+ seems to be a bursting point.
So a 16GB iPhone will take ~3mins or so to load. A 32GB iPad (like my wifes full of audio books) ~5mins. ...but if you have a 64GB or a 100GB+ device it's going to be exponential. I'm sure that's were a 40min load time has occurred for someone.
Seems lame but if you use iTunes and you're a fanboi, might be worth it to just get an 8GB touch and leave it in your glovebox. I'm sticking to thumbdrives, but thinking of going with two different 8GB ones rather than the one 16GB I'm using now.
BTW, streaming by bluetooth, although not giving good info on the HU works, and is *quite* faster
So here's just theory:
The memory in the headunit loads with a list of all the tracks made available (usb stick, iOS device, whatever) (this is being indexed so it's likely a queue if we are talking datastructure in memory)
Once you have enough data to read that exceeds the memory space in the HU it has to load the entries by just references to index numbers, so it takes longer. Basically the HU is decided to read the ENTIRE device you connect. 12GB+ seems to be a bursting point.
So a 16GB iPhone will take ~3mins or so to load. A 32GB iPad (like my wifes full of audio books) ~5mins. ...but if you have a 64GB or a 100GB+ device it's going to be exponential. I'm sure that's were a 40min load time has occurred for someone.
Seems lame but if you use iTunes and you're a fanboi, might be worth it to just get an 8GB touch and leave it in your glovebox. I'm sticking to thumbdrives, but thinking of going with two different 8GB ones rather than the one 16GB I'm using now.
BTW, streaming by bluetooth, although not giving good info on the HU works, and is *quite* faster
I came across a post on a Mitsu forum a while back and it mentioned how the Fuse/USB system remembered up to 3 different devices at a time. It also said that if anyone was experiencing any issues with getting any type of USB device to load or other weird things happening, to try the following.
Get at least 3 different USB devices (I bought 3 different/cheap 2 GB drives from Amazon/Newegg), put at least one MP3 (or compatible song file) that is at least longer than 30 seconds on each drive. Load a USB drive and let it play the first 30 seconds of the song, then plug in the next drive at let it play 30 seconds, and finally plug in the last drive and let another 30 seconds pass. Now, plug in the device you were having issues with initially and it should re-read the entire device as if it was being plugged in for the very first time which also means the initial load time may take a little while. While this doesn't correct speed or performance issues, it did correct my issue with my drive forgetting where I left off or any of my other devices that seemed to refuse to load.
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